Dranzer S - Promising or Poor?
The first issue that has fans concerned is how the "Road to 25th" remasters are performing. Although some complained about the remakes of previous gen beys during the Burst series being weaker than Burst beys, this was acceptable since the remakes weren't advertised to be played directly against the newer Burst gen (other than maybe Driger V2). But bladers might have missed the fact that the remakes were better enjoyed if they were played in their own class against each other and other similar weighing beys.
With the release of the metal release of Dranzer S, bladers were excited to see how the remake would perform since it was made with a metal blade alongside parts of the new Xtreme gear sports system. However, many fans were disappointed in Dranzer's poor performance and relatively light weight, which hurt its overall performance. As a balance-type, it's too light compared to Scythe which is the current benchmark for balance-type blades. Lightweight is actually an advantage for stamina beys, but Dranzer S has another problem, the blade is too unbalanced to be good at stamina. This might change with future ratchets or bits, but for now, it topples over too quickly. Finally, light weight can benefit attack-types in the Burst series by allowing for more mobility, but lightweight is a negative for Beyblade X since the stadium helps provide extra mobility. Therefore, it's more important for attack-types to have more weight so they can attack with more power from the stadium's Xtreme gear.
One last thing to consider: would Takara Tomy purposely weaken remakes from previous generations? In other words, would it hurt the Beyblade X brand and story if the most popular and competitive beys were all remakes and not the newer designs? It might not be in Takara Tomy's best interest for players to be using older remakes instead of the new beys belonging to the new characters and the system.